I'm a self taught sculptor with a BFA in Illustration/Design from the Massachusetts College of Art (93'). My professional artistic career has spanned over 15 years and I have been lucky enough to work as a sculptor for Universal Studios, FL., Walt Disney World, FL., several museums, casinos and themed restaurants. I've also worked in the video game industry, and as a Digital Photo-Retoucher in New York City. I'm also pround to have taught art on the elementary and college level. Besides my sculpture work, I recently worked for a major company designing light/sound/animated Christmas and Halloween villages for the retail market.

Being a teenager in the late 70's and early 80's my artistic interests were fueled by amazing films like "Star Wars","Raiders of the Lost Ark", "ET", "The Dark Crystal", and a myriad of classic Sci-fi and Horror films, magazines, comics and books...the list is endless. I became an acute study of characters, prosthetic make-up, costuming, and special effects. I was fascinated by all this fertile imagery, and from this fascination, my interest in creating figures and characters began. Eventually as my skills grew, I moved onto water-based clay, and then polymer clay. Once I felt comfortable in polymer clay, I started to experiment with wire armatures,  and costuming. The work you see on this site is the culmination of many hours of trial and error.
WELCOME